![]() ![]() When Vaan walks away to speak with Laguna, the Onion Knight tells Squall he is growing used to Vaan's role as his older brother. The camera shakes while fighting here as though actually on a moving train.ĭuring the twelfth cycle of war, Vaan tries to cheer the Onion Knight up from his recent loss in a practice match against the Warrior of Light, oblivious to himself being the cause of Onion Knight's distress by the way he treats him. The seats are destructible and the Phantom Forest whizzes past the windows. It is a small and narrow map, but the camera can swing through the walls and ceiling, turning them transparent. Vaan and Onion Knight also have a conversation on the train. This version is a copy Omega created from observing a world from the Interdimensional Rift, which resembled that of Final Fantasy VI. The Phantom Train Station is found in Castrum Meridianum.Īnother one appears as a boss created by Omega for the Omega: Sigmascape raid series. The Phantom Train is mentioned by Y'shtola during the event where she going to rescue Minfilia from the Garlean Empire. "Phantom Train" was included in the compilation albums Final Fantasy VI: Grand Finale, as an orchestrated version (where it was titled "Mystery Train") and the Piano Collections. "Phantom Train" is the theme that plays during Sabin, Cyan and Shadow's travels onboard the train. When it is defeated, a series of cutscenes will play and eventually the party will disembark the Phantom Train and leave the Phantom Forest. Inspect the switch by the smokestack to initiate a battle with the Phantom Train itself. Enter the engine cab and pull the first and third switches, then go outside and left to climb onto the locomotive. As any Ghosts in the party will leave shortly, this is the time to use their Possess ability to kill the Apparition instantly.Īt the tender, any Ghosts in the party leave. A more dangerous foe is the Apparition, a monster-in-a-box that is quite powerful. One of the compartments contains a lone treasure chest that triggers a fight with Siegfried, but he is very weak and the battle is easy to win. When control returns, enter the car and pull the switch to detach the rear cars, then pull the switch again to open the path forward and continue on to the upper class cars. Speaking to this ghost initiates a battle and then a scene where Sabin leaps several cars ahead. The path to the front of the train is linear through the cars up until a particular car that can only be entered from a walkway on the side of the car, and once the party is inside a ghost blocks the door. If the player is without Shadow, a second Ghost will appear once the area is left and re-entered and can be recruited again. It cannot be healed in battle and has no equipment, but is useful to keep alive to defeat a powerful miniboss near the front of the train. In the caboose one car to the right of the entrance, a friendly Ghost will join the party. Upon entering the Phantom Train, the party is trapped on it and must make for the engine to escape. The party encountering Siegfried (top) and the angered Phantom Train (bottom). ![]() Curiously, this car has a unique feature on it, a double-wide doorway leading out onto the walkways. A car near the rear of the train has a roof hatch that it is possible for the party to fall through into the train car.ĭue to a sequence where Sabin leaps across two train cars, the train car he bypasses is the only one the party cannot explore. Sometimes the roofs allow an alternate path through the train than going through the car, though other times the roofs are collapsed or only have one ladder access. Outside the train has walkways running on the outside of the cars and ladders leading to the roofs. A dining car separates the two sections near the middle of the train. ![]() The rear cars are for lower class seating, while the cars near the front of the engine are seemingly upper class, as they have private seating compartments and treasure chests with valuables. Some of the ghosts are friendly and will join the party temporarily or sell the party items, but most are hostile and attack when approached. The Phantom Train tows several train cars behind it full of ghosts. ![]()
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